Go to Configuration Properties > VC++ Directories, and Double-click "Include Directories", then add a new Include Directory as the root of your OpenGL Utility Toolkit folder (the folder containing glut.h, f, etc).Īfter you add that, press OK as many times as you need to get out of those dialog boxes. **SEE BOTTOM OF THIS POST IF USING VS 2008 OR LESS** Once you got both of those unzipped somewhere, you're going to need to add an include path to Visual Studio.ĭo this by going to Project > Super Millionaire Regis properties. You need to have the following libraries downloaded and unzipped somewhere easy to remember:įMOD (its an old version that's no longer officially distributed and is thus hard to find) - /qemu/release/fmodapi375win.zip I'm doing it under Visual Studio 2010 Professional, but at the end I'll tell you the difference between this version and past versions like 2008. Alright guys, here's how you get this game to compile.
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